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fire_cavern

Fire Cavern

Dungeon data

Turn limit: 60

Small-fry enemies / bosses (most of them) / treasure data

Same as what appears in Faerie Forest, Slime Land, Swamp of the Dead, and Dragonsdale.

Map

Legend

  • ●: Player starting point
  • □: Path
  • ■: Wall
  • ★: Detonator switch
  • 岩: Rock - blocks the way until detonator switch is activated (MartialArtists and Monks can can destroy it themselves and pass)
  • !: Paralysis trap + enemy (will appear as □)
  • ×: Gas trap (150 damage to all) (will appear as □)
  • ◎: Boss (will appear as □)
  • 宝: Treasure chest (will appear as □)

Pattern 1

■■■■■■■
■□■宝■宝■
■!□◎■◎■
■■□■■□■
■□□□□□■
■□■□■!■
■□■●■□■
■□■□■■■
■□□□□■■
■岩■■□■■
■□■×□◎■
■宝■□■★■
■■■■■■■

Pattern 2

■■■■■■■
■宝■□■宝■
■◎□!■□■
■■□■■岩■
■□□□□□■
■□■□■!■
■□■●■□■
■□■□■■■
■□□□□■■
■□■■□■■
■◎■×□◎■
■宝■□■★■
■■■■■■■

Pattern 3

■■■■■■■
■□■□■宝■
■×□!■□■
■■□■■岩■
■□□□□□■
■□■□■◎■
■□■●■宝■
■□■□■■■
■□□□□■■
■□■■□■■
■◎■◎□×■
■宝■★■□■
■■■■■■■

Pattern 4

■■■■■■■
■宝■□■宝■
■◎□!■□■
■■□■■岩■
■□□□□□■
■□■□■×■
■□■●■□■
■□■□■■■
■□□□□■■
■□■■□■■
■◎■◎□×■
■★■宝■□■
■■■■■■■

Pattern 5

■■■■■■■
■宝■宝■□■
■◎□◎■!■
■■□■■□■
■□□□□□■
■□■□■×■
■□■●■□■
■□■□■■■
■□□□□■■
■岩■■□■■
■□■◎□!■
■宝■★■□■
■■■■■■■

Pattern 6

■■■■■■■
■★■□■宝■
■◎□×■◎■
■■□■■□■
■□□□□□■
■□■□■×■
■□■●■□■
■□■□■■■
■□□□□■■
■岩■■□■■
■□■!□◎■
■宝■□■宝■
■■■■■■■

Note that the detonator switch is not visible in pattern 6!

Map strategy

Don't be afraid of stepping on traps. Once you're familiar with the patterns, you can avoid stepping on them in future.
All treasures are hidden either by bosses or in rocks. Martial Artists and Monks are the only ones who can simply collect the treasure and leave.

When you step on a tile where a boss appears, there is a 1/3 chance that the dungeon's unique boss will appear.

Boss data

Icon Name Job HP MP Att Def Agi Status Exp Gold
IfritCelestialDragon/Majin 7000 4999 360 140 300 NullPhysical 1500 300
RedStoneMonsterMaster/PoisonType 10 999 200 6000 1000 NullMagic 1500 300

Boss strategy

Kazap hurts, and FlyingKnee after DragonPower hurts too. Increase your Defense and use MagicResist or NullMagic to fight.
RedStone will only cause problems if left alive, so take it down first.

fire_cavern.txt · Last modified: by anonwaha